World War Z Visual Development

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From the very early stages of script development, the team behind Framestore pitched to Marc Foster and Paramount an idea of how to re-imagine the visual look of zombies. It was clear for them from the early days that it would be hard to re-design a zombie, so they didn’t. Instead, they designed the mass of zombies: the way they moved together, the way the flocked and flowed, the way they ran, made towers out of their bodies, and even talked about the way they bit.

For over a year they worked directly with Marc, and in that time they designed and collated all of these ideas into a production bible that was handed out on set. Below some of the visuals, and if you haven’t seen the movie yet, go see it! It’s a refreshing cool zombie movie!









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Houke de Kwant is a frontend developer from the Netherlands and the creator of TheArtHunters (former Daily Inspiration, which was started as part of his study).

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