The most typical question asked by mobile app developers is that, “Should I develop my application with HTML5, or build Native?” Sometimes, it becomes difficult to choose the most suitable and valid option. But with the help of this blog post, we will explain our readers the different types of application categories, and also discuss the benefits and limitations of both methods.
A native app refers to an application that is developed by using technologies native to a specific operating system. It can be Android, Windows, iOS, Blackberry, and more. For Android, native applications are commonly built by using Java, and if you want for iOS, then a native app can be developed by using Objective C or Swift.
HTML5 Applications are more scalable across multiple operating systems and device types. The HTML5 app is drafted with responsive design methods would also scale suitably depending on the size of a particular device.
When there is a requirement of an update, the single application is updated and tested, which is available for all devices instantly.
On the other side, Native apps are different to each operating system, and if you want to support different mobile operating systems, you need to build a separate app for each operating system. And, when there is a requirement of an update, each app should be updated separately.
Android apps don’t develop the layout to equalize the size of the device automatically, perhaps, during the development process; different layouts can be specified for multiple screen sizes.
Outcome/Winner: HTML5 is more portable and flexible as compared to Native apps.
If you are looking for an affordable deal, then you must opt for HTML5 apps. It is because HTML5 apps are cheaper to develop as compared to native apps, because a single app is required for different Operating System support. And, the single application can easily be developed by a single web developer.
However, the native apps require a professional developer for each Operating System, such as Objective C/Swift for iOS, Java for Android, and C #for Windows. This could be more expensive than the single web developer.
Performance and Speed
Native applications are always more effective, efficient and quicker than HTML5 apps. The HTML5 apps don’t have the ability to compete with the speed of native apps of the same functionality.
However, the App store of Apple can reject those apps that are too slow, which is likely to happen with a HTML5 application.
Winner/Outcome: Native Apps
Interaction with Hardware
Native apps use the huge range of hardware that is available on the device, such as camera, speakers, screen, location accelerometer and more. While HTML5 apps don’t interact with the hardware that can be a crucial deal breaker, depending on the aspired functionality of the application.
Winner/Outcome: Native Apps
If you want to develop an application for an affordable cost at the fastest speed on different mobile Operating System types, then you can opt for HTML5. But, if your app needs specific device hardware, or needs to run very quick, then Native app will be an ideal solution.
So, we have elaborated both the methods i.e., HTML5 and Native apps that can help you in making the decision quickly as per your requirement. But still, if you are not satisfied, then we have another option for you as “Hybrid Applications”.
Despite HTML5 and Native apps, there is one more category of app that is known as hybrid apps. These are developed by using language or framework, and then they are written with native specific code for single desired mobile Operating system.
However, choosing a particular app is your own decision. But it is worth explaining that there are various valid reasons to develop a native, HTML5 or hybrid app.
If you want to build a graphic intensive game, then you can develop a native app as it can give users the quickest and most responsive game play.
If you are developing an app for business that allows executives on the go access company information, you can choose between the HTML5 app, and a hybrid app, especially if your app don’t need the device hardware.