This project consist of creating the key art, two page spread print ad, individual character renderings, and dlc elements. Character toy assets were provided along with some ingame models from the developer. The primary task was to create images that capture the look and mood of the movie and that includes posing these characters with limited joint movements very much like the real Lego mini-figures. 2nd was to create custom texturing technique to all the character models to make it looked worn very much like the movie.
Here are Albert Co‘s 3 quick thumbnails presented to the client, along with some additional modeling for character props and background elements: Good Cop Bad Cop’s horse head armor, Vitruvius’s staff , and buildings (build off reference from the movie poster).