This post is a guest post written by Brianne, a blogger by profession. She loves writing on technology, design and health. Beside this she is fond of gadgets. Recently an article on celiac disease attracted her attention. These days she is busy in writing an article on design and themes.
Features of Adobe Flash Pro CS6
Adobe Flash Pro CS6 comes with some of the great features revolving around both – gaming area and developing on various platforms and devices. They are being described as follows:
Generating Sprite sheets
Traditionally Flash was all about vector based assets and animation through the timeline which was suitable for the most of the requirements. For a game developer, vectors were generally viewed as bad. In 2-D games, a process was used of animating or applying graphics by copying specific regions from a single bitmap called a ‘sprite sheet’. Creating a sprite sheet requires a number of tools and considerable time which is made thus easy.
Support for HTML5
Wide platform and device support
It reaches to Android™ and also iOS devices with a target of the latest Adobe Flash Player and AIR run times.
Pre-installed Adobe AIR application creation
It creates and delivers applications with an already packaged Adobe AIR captive runtime. Also there exists streamline application testing and enable end users so that the content will run without additional downloads.
Mobile simulation of Adobe AIR
Touch gestures, screen orientation, accelerometer and many such mobile app interactions are simulated that help in speeding up the procedure of testing.
Stage 3-D targeting
Using direct mode, Turbocharge rendering performance is displayed to leverage the open source Starling Framework for hardware-accelerated 2-D content and thus, Stage 3-D is targeted.
Native Extensions are compiler code written in the native language of the target device that forms a bridge for an access to interact with specific features or hardware that is not directly supported by AIR.
Adobe Flash Pro CS6 offers content targeted at Flash Players well as HTML5 both through the new sprite sheet export, the integration of CreateJS through a free to download extension from the website of Adobe hence providing workflow and extensibility. It is thus beneficial not only to the game developers but as general user also. Also HTML5 will emerge to be a great authoring tool to be used with Flash.